First Maker Faire in Denver A Success!

Maker Faire is an annual festival to make, create, learn, invent, craft, hack, recycle, build, think, play and be inspired.  Maker Faires are multi-generational gatherings sweeping across the country and around the world.

Thank you to all the participated in the 2014 Denver Mini Maker Faire! What a success!  Don’t forget, the NoCo Mini Maker Faire is coming this October to Loveland! Come celebrate the maker movement with us again!

10 Fabulous and Fashionable Wearable Projects from Becky Stern

Originally posted on MAKE:

Becky Stern modeling her NeoPixel Punk Collar

Becky Stern modeling her NeoPixel Punk Collar.

Becky Stern, director of wearable electronics at Adafruit Industries, is the queen of cool couture, the maven of marvelous making, the… OK, you get the idea. She makes really cool stuff and shows you how.

Check out 10 of her favorite wearable projects you can try for yourself.

Start the slideshow to check out the pictures, project descriptions, and a link to the Adafruit project page.

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WearableWeek_Badge_small_bur01 This week, July 14-19 2014, we’re exploring wearable electronics of all kinds on Make! If it is electronic and belongs on your body, we’d love to hear about it! You can find all of our wearable articles by going here .

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Maker Camp 2014: Worldwide And In Your Neighborhood

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via Maker Camp 2014: Worldwide And In Your Neighborhood.

NoCo Mini Maker Faire Call for Makers is now OPEN

        Call for Makers is Open!

Applications will be accepted in July and August for Maker Participation  Continue reading

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Happy 4th of July Makers!

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Can the Maker Movement Infiltrate Mainstream Classrooms?

 | July 2, 2014 | http://blogs.kqed.org/

New York Hall of Science/Maker Faire

At the White House Maker Faire recently, where President Obama invited “makers” of all ages to display their creations, the  President investigated a robotic giraffe, a red weather balloon and shot a marshmallow cannon made by a student. With so much fanfare and media attention on the event, some educators are hopeful that the idea of tinkering as a way of learning might finally have made it back to the mainstream. But will the same philosophy of discovery and hands-on learning make it into classrooms?

“Most of the people that I know who got into science and technology benefited from a set of informal experiences before they had much formal training,” said Dale Dougherty, editor of Make Magazine and founder of Maker Faire on KQED’s Forum program. “And I mean, like building rockets in the backyard, tinkering, playing with things. And that created the interest and motivation to pursue science.”

That spirit of play and discovery of knowledge is missing from much of formal education, Dougherty said. Students not only have no experience with making or the tools needed to build things, they’re often at a tactile deficit. “Schools haven’t changed, but the students have,” Dougherty said. “They don’t come with these experiences.”

Dougherty often watches kids as they interact with hands-on experiments or materials at Maker Faire events. “It’s almost aggressively manipulating and touching things because they’re not used to it,” he said, which is unfortunate because that kind of work is in high demand in doing engineering or mechanical jobs.

“Even at the university level we’re choosing talent based on math scores, not on capabilities and demonstrated abilities,” Dougherty said. He thinks engineering programs could learn something from art schools when it comes to the application process. No art school accepts a student without examining a portfolio of work that demonstrates the student can do the work required required of them and has the potential to grow. Dougherty helped lobby MIT to begin accepting “maker portfolios” along with other application materials to ensure the things kids make are considered alongside test scores, essays and recommendations.

STUDENTS WILL DRIVE THE MOVEMENT

Dougherty is hopeful that events like the White House Maker Faire will help catalyze a movement that accepts maker-style self-directed learning in schools. He sees a lot of interest in affluent communities, but a lot less involvement in low-income areas. Incorporating the maker movement into public schools would reach help reach all students, perhaps sparking a life long interest in kids that might not otherwise be exposed.

“I think kids are going to be the drivers of change in this.”

“The context of making is playful,” Dougherty said. “At the high school level that’s when it stops being fun.” It’s that playful spirit that gets kids engaged, not a set curriculum or even access to technology. Kids have to feel invested and passionate about something to care about it for the long term. “If we are really about STEM, how do we make if fun, how do we make it engaging, how do we keep it playful?” Dougherty asked.

Parents are even starting to recognize the motivating power that this movement has on kids. “I think kids are going to be the drivers of change in this,” Dougherty said. “They’re going to be the ones asking for this, and asking if their parents can support them in this.” Dougherty knows many young people ready to go to high school who don’t see their passions being supported there. A lot of high schools got rid of classes like shop and metal work that were the “maker spaces” of a previous era. Parents didn’t see a use for those skills and they were gradually phased out.

“The key idea here that I’ve promoted is I want people to see themselves as producers, not just consumers,” Dougherty said. “I’d like to see it become a capability that we use in home life and at work and that we’re proud of it, where we see ourselves as having these powers to do stuff.”

Dougherty hopes that if students raise their voices, parents demonstrate support and passionate teachers are willing to champion the cause at individual school sites, maker spaces could become a fixture of school. They don’t have to include the fanciest 3D printer, they just have to be spaces for exploration, hands-on learning and a playful attitude towards discovery.

For original article, click here.

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Modifying An Xbox One Controller For Muscular Dystrophy Part 2

cknich5:

Incredible!

Originally posted on MAKE:

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In my spare time I enjoy making simple modifications of gaming controllers for people who have special physical needs. Its a hobby that makes me feel good and helps other people. Not a bad trade. If you’ve been following along, you should already have seen part 1 where I added easy to click buttons that activated the “thumbstick click”.

From what I’ve seen, there are two very common issues that people run into. They can’t depress the thumbsticks to make them click, and they can’t use the triggers. In part 1, I have already fixed the thumbstick issue. Now, I’m going to tackle that trigger.

As I stated in part 1, this is for Jay. Jay has explained to me how his hand falls on the controller. We brainstormed for a bit on how to make that trigger reachable for him. Not only did we want to make…

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The Light of Human Kindness

cknich5:

The NoCo Mini Maker Faire is trying to do this at the 2014 Faire in October! What do you think Makers? Would you like to see this at the 2015 Denver Mini Maker Faire?

Originally posted on NoCo Mini Maker Faire:

Check this out http://thelightofhumankindness.com/ A community art project combining paint, stories, and technology. Can we do something like this at the NoCo Mini Maker Faire October 4/5? I want to try. Who wants to help??

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The Light of Human Kindness is an interactive mural in RVA that explores what happens when art, technology and kindness come together to illuminate the power of human connection.

For more information, check out http://thelightofhumankindness.com/

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Denver Mini Maker Faire Interview: Lulzbot

LulzBot is a brand of Aleph Objects, Inc., a Libre / Open Source Hardware company founded in January 2011 and headquartered in Loveland, Colorado, USA. LulzBot 3D printers, 3D printer parts, and 3D printing filament materials are all developed as a part of the RepRap 3D print community. To read more about Lulzbot, check out their website here: http://www.lulzbot.com/

BIG thank you to V3 Media Marketing for helping capture the maker spirit! To learn more about V3MM and film, check out their website here: http://v3mm.com/

Denver Mini Maker Faire Interview: Epilog Laser

Epilog Laser manufactures the world’s leading laser engraving and cutting systems, proudly made in the USA.

Thank you again for sponsoring the 2014 Denver Mini Maker Faire & 2013 NoCo Mini Maker Faire!

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